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Old Jul 28, 2005, 03:52 AM // 03:52   #1
Pre-Searing Cadet
 
Join Date: Jul 2005
Location: CA
Guild: Pravus Phasmatis
Profession: Mo/E
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Default Divine Intervention

Ive recently been using this skill with great results in PVP. It is a massive heal for 10 mana, and is perfect for when someone is getting pounded on, and you cant seem to heal enough to keep him up. People often change targets after the target bounces back from so narrowly dying.

Anyone else use this? Id like to hear your opinions on it.
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Old Jul 28, 2005, 04:18 AM // 04:18   #2
Furnace Stoker
 
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Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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i've liked it since i capped it from the false gods mission. didn't work too well in pve but pvp should have good uses.

the main thing i like about it that you don't acually die so no DP. very fast casting speed. really good for monk protection against air ele spike teams. they always cast orb on monks first.
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Old Jul 28, 2005, 09:00 AM // 09:00   #3
Ascalonian Squire
 
Join Date: Jul 2005
Location: Yorba Linda, CA
Guild: Practicioners of Destruction
Profession: Mo/W
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It would be decent for PvP, unless you are fighting a pretty skilled team. The recharge time of 30 seconds would pretty much leave you SOL for 20 seconds as you try to frantically heal yourself. As long as you can stay a decent distance from the enemies then this skill is pretty useful, although it might be better for an advanced player to take a different skill in it's place.
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